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- C 98%
- C++ 1%
- Shell 0.7%
- PowerShell 0.2%
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A join stayed local to the joiner, so the owner never saw the member. Instances now broadcast membership on the lobby port every 2s, and only the owner advertises the lobby. EOS_P2P_AcceptConnection now requests the connection from the peer, as real EOS does. Clients that accept first and wait (Pao Pao) had no packet to send. Notification ids are process-wide: the C# SDK keys them in one table, so per-interface counters threw on removal. EOS_EResult_IsOperationComplete is real instead of a stub. |
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| .forgejo/workflows | ||
| include/eos | ||
| Samples | ||
| scripts | ||
| SDK/Include | ||
| src | ||
| test-bench | ||
| .gitignore | ||
| CMakeLists.txt | ||
| DESIGN.md | ||
| DESIGN_CALLBACKS.md | ||
| DESIGN_CONNECT.md | ||
| DESIGN_NETWORK.md | ||
| DESIGN_P2P.md | ||
| DESIGN_PLATFORM.md | ||
| DESIGN_SESSIONS.md | ||
| DESIGN_TESTBENCH.md | ||
| DEVELOPMENT.md | ||
| Makefile | ||