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release-p2p-loopback-fix Stable
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2026-06-27 21:58:38 -04:00 | 0 commits to dev since this releaseDownloads
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Nightly Build Pre-release
released this
2026-06-17 16:14:36 -04:00 | 0 commits to dev since this releaseAutomatic nightly build from
devbranch.Commit:
b3d81cdf3fThis is an automated build and may be unstable.
For stable releases, use tagged versions.Includes
steamnetworkingsocketslibrary for games using GameNetworkingSockets.dll
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v1.1.1 Stable
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2026-06-17 16:14:36 -04:00 | 0 commits to dev since this releaseDownloads
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v1.1.0 Stable
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2026-06-16 15:30:31 -04:00 | 14 commits to dev since this releaseDownloads
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released this
2026-06-13 15:29:58 -04:00 | 19 commits to dev since this releaseFirst semver release of the splitux gbe_fork.
Headline fix: SteamNetworkingSockets P2P delivery for titles that load
steam_api64.dllin multiple processes under one Steam account (e.g. Satisfactory's bootstrap + shipping processes). Replies were routed only to the first connection holding the destination Steam ID, missing the process that owned the socket -> 120s connection timeout. NewNetworking::sendToAllWithID()delivers to every matching connection; all four P2P send paths route through it.Verified: Satisfactory local Steam co-op connects end to end (Welcomed by server, world travel). Also includes the upstream Detanup01/gbe_fork catch-up merged via PR #2.
Binaries are the
dev/nightly build (commit36ec197) that carries the fix.Downloads
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belts-bridge Pre-release
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2026-06-12 16:56:34 -04:00 | 19 commits to dev since this releaseDownloads
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eosplus-clean Pre-release
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2026-06-12 16:56:34 -04:00 | 19 commits to dev since this releaseDownloads
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logging-test Pre-release
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2026-06-12 16:56:34 -04:00 | 19 commits to dev since this releaseDownloads
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release-p2p-autoaccept Stable
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2025-12-20 15:05:53 -05:00 | 260 commits to dev since this releaseDownloads
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