feat: working_dir handler field, per-process concurrency, per-instance audio sinks #16
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Delete branch "feat/working-dir-handler-field"
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Foundation of the split PR stack (#12 → #13 → #14 → #15 are based on this branch). Three commits:
working_dir— override the game process cwd for launcher-shim titles whose real binary lives in a subdir but must run with cwd higher up (e.g. native Frozenbyte titles).tmp/<launch_ns>) + per-launch window ownership so two concurrentsplituxprocesses don't collide on scratch dirs or grab each other's gamescope windows.Merge this first; the four
split/*PRs then stack on top in order.